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Hello, my name is Wyatt Golden

I'm a

I am currently a student at the University of Texas at Austin, where I am pursing a BS in Computer Science with a Certificate in Applied Statistical Modeling

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About Me

I'm Wyatt Golden and Software Engineer & Game Developer

Hi, I’m Wyatt Golden, a Computer Science student at The University of Texas at Austin, also pursuing a certificate in Applied Statistical Modeling. I have experience across the full stack, but I thrive in backend development, where I can focus on building efficient systems and solving complex technical challenges. My interests span software engineering, game development, and data modeling, and I’m always eager to take on new opportunities that push my skills further.

Beyond coding, I enjoy playing video games, baking, and reading, all of which fuel my creativity in different ways. I’m particularly excited about my upcoming courses in databases, software design, and cloud computing, as they will deepen my understanding of large-scale systems and modern development practices. As I continue to grow in my field, I look forward to collaborating, learning, and exploring the endless possibilities that technology has to offer!

LinkedIn : linkedin.com/in/wyattgolden/

Age : 20

GitHub : github.com/Wyatt-Gold

Email : wpgolden@utexas.edu

Degree : Computer Science (BS)

City : Austin, TX

Minor/Certificate : Applied Statistical Modeling

Current Job(s) : Visualization Lab Developer, Cafe Barista

Java
Proficient
Python
Proficient
C/C++
Advanced
C#
Advanced
HTML/CSS/JS
Moderate

Education

2023 - Present

Bachelors of Science in Computer Science

University of Texas at Austin

GPA: 3.98

2019 - 2023

High School Diploma

Tomball Memorial High School

Magna Cum Laude

Experience

2025 - Present

Visualization Lab Developer

I am developing a ParaView extension to streamline the visualization of higher-dimensional CAD models, improving clarity and usability for researchers. Working with a team of four undergraduates and a mentor, we are designing and implementing a specialized visualization pipeline. Through this project, I am gaining hands-on experience in scientific visualization and computational geometry.

May 2024

Research Internship

I researched techniques to modify LLM outputs through prompt engineering and consistency approaches while collaborating with AI industry professionals and fellow collegiate students, expanding my network. Additionally, I developed professional communication skills through frequent one-on-one workshops with employers.

Portfolio

My Projects :

Visualization Pipeline (Python, C++)

Many higher-order CAD models are difficult to visualize accurately in platforms like ParaView, which primarily render geometry using linear connections between points. This often results in poor visual representations of curved surfaces and can hinder precise data interpretation. As part of a research team, I helped develop a ParaView extension to improve the visualization of B-Spline geometries. My contributions included writing a Python parser to interpret .vtu files and implementing functionality to increase the number of nodes sampled along curves. I also worked on connecting the newly generated geometry, allowing for more accurate and detailed visualizations within ParaView.

Arcadia (C#)

Arcadia is a retro arcade-inspired digital escape room developed for HackTX 2024, created in just one day by a team of four friends. The game challenges players to progress by solving a series of mini-game puzzles, each inspired by iconic arcade classics. With its pixel art, nostalgic sound effects, and a competitive leaderboard, Arcadia perfectly blends puzzle-solving with the thrill of arcade challenges, evoking a sense of nostalgia while providing a fresh gaming experience.

BudgetBunny (Python, Streamlit API)

Created at HackTX 2023 Hackathon in collaboration with students from other universities. BudgeBunny is a smart financial app targeted at young adults to help increase financial literacy. Used Python and Streamlit as our front-end developing tools, and integrated OpenAPI to create a financial chat bot within the program. Additionally, we utilized Capital One's Nessie API in order to simulate various bank accounts and statements to be displayed within the program.

Barnhouse Brawl (Java, Greenfoot)

Worked alongside 3 classmates to create a multiplayer battle-royal style fighting game. Up to 4 players could play as different farm animals, each with their own special techniques and abilities. With the goal of being the last one standing, players would use these abilities on each other in order to push their enemies off the map. Created in Greenfoot and coded in Java using Object-Oriented Programming in order to provide a well-structured and organized implementation of the game.

Contact Me

Want to Reach Out ?

Feel Free to Message Me

Location

Austin, TX

Email

wpgolden@utexas.edu

LinkedIn

www.linkedin.com/in/wyattgolden

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